Second Chance at a Billion is a Roguelike That Turns Insider Trading into a Time-Traveling Game
A solo developer has announced Second Chance at a Billion, a unique roguelike trading game where players time-travel to exploit historical stock data and amass wealth.
Idle Deepcore Released on Steam
Solo dev shares lessons learned from releasing their first Steam game, Idle Deepcore, a 2D incremental mining game
Idle Deepcore Developer Reflects on First Steam Launch's Tough Lessons
The solo developer behind the 2D incremental mining game Idle Deepcore shares the intense post-launch challenges and invaluable lessons learned from their debut Steam release.
Arco Garners Praise for Its Original World-Building and Cultural Fusion
An indie title called Arco is earning community appreciation for its exceptionally original world-building, featuring a unique blend of Wild West, Middle Eastern, and Mesoamerican influences.
How Asian Parents went to School
Indie dev shares co-op game after 6 years of failed prototypes
Mind Match Demo Released
A solo developer has released a demo for their game Mind Match on Steam
Surf Sandbox Adds Editable Ocean Floor, Letting Players Craft Custom Waves
Indie surfing simulator Surf Sandbox has introduced a groundbreaking feature, allowing players to dynamically reshape the ocean floor to generate a vast array of custom waves, including potentially a video game first: surfable standing waves.
Yalroc Island Channels Majora's Mask With a Rising Water Apocalypse
After years in development, Yalroc Island is gearing up for a demo and Kickstarter campaign, promising a Zelda-like adventure where a unique time-loop sees the world swallowed by rising waters.
Legacy Lost: A Revolution of Scales Blends Valkyrie Profile Combat with Platforming
An ambitious new indie JRPG, Legacy Lost: A Revolution of Scales, has been unveiled, promising a unique combat system inspired by Valkyrie Profile and intricate 2D puzzle-platforming dungeons. A playable build is expected within two months for the Steam title.
Fractured: Snowpine Strangers Announced
A new narrative-driven game about a freight train driver's journey
Mazestalker Dev on Gamefeel
Solo developer shares their thoughts on the importance of gamefeel and iteration in game development, citing their own experience with Mazestalker
Gravosphere's Demo Highlights Clever Size-Changing Portal Mechanic
After two years in development, a duo of brothers has released a Steam demo for their physics-based puzzle platformer, Gravosphere, which features a unique size-changing portal mechanic.